save hide report. Assassin's Creed Origins > General Discussions > Topic Details. At least in Curse the overall structure is a bit different. All I ever noticed them do what make your health bar drop alot when equipped. It’s a game about the Egypitan afterlife. Cursed weapons are one of those – they reward your agility with increased damage. Moderator // Marathon Mentor. 75% Upvoted. 8 comments. Unlike The Tyranny of King George it’s a fun and appropriate addition to the main game’s adventures, and unlike Jack The Ripper it’s a large new area (well, areas) of game world to explore. Want to know what that Curse effect is on your weapon? I was hoping cursed weapons would have unique mechanics for every type of weapon. Assassin’s Creed Origins features a multitude of different perks and bonuses. Also they can be upgraded as well and are not OP in any way as any other weapons obtained can be just as good. Microtransactions are … Assassin's Creed Origins. Equipped a cursed weapon and he did the same amount of damage. Learned this the hard way when fighting a pythek (100% sure it's spelled wrong). Luke Plunkett is a Senior Editor based in Canberra, Australia. level 1. I got burnt out early in the series, especially with the story having a pretty boring premise & the switching between the present & past. Your overpower attack is a Fury Mode that causes faster and stronger attacks while your meter drains, so you’ll want to make sure you have enemies around you so you don’t waste it. You meet some folks, you ride your horse for a bit, you use an eagle to spot a bunch of guys then shoot them in the head with an arrow. Click here to browse. It was definitely worth it in later levels but even before that it's a nice challenge to boot, making you act with caution when choosing who to fight. Curse begins with Bayek in town to help track down a precursor artefact that’s fallen into the wrong hands, and spends its first few hours playing out as a regular old Assassin’s Creed game. New comments cannot be posted and votes cannot be cast. I don’t want to spoil the kind of things you meet while you’re in there, either, but like, think about it: you’re in the Egyptian afterlife. Long-dead Pharaohs of Egypt, dressed in armour and carrying huge weapons, start turning up randomly across the map and massacring civilians. Cursed weapons are probably the most intriguing. Learned this the hard way when fighting a pythek (100% sure it's spelled wrong). Curse plays more like a game with a handful of clearly-defined chapters rather than a rambling single open-world campaign. WTF is this (Sarissa should i use it or sell it? 5 bucks gives you enough for 2 weapons. Most simply involve going to a location, scouting it out then killing some guys, while others ask you to do little more than walk around rooms investigating objects. Where Hidden’s map felt drab and claustrophobic, Curse opens back up again to the kind of experience that made the base game so much fun. The setting is appealing but I don’t know if I can be bothered trying it out if it’s tied down with all the Assassin’s Creed baggage. I don’t want to speak in too much detail about what happens in there—they’re a wonder to experience for the first time—but I will say that you visit a number of them, and each of them is its own beautiful, self-contained Assassin’s Creed map, complete with lookouts and sidequests. In terms of how it plays Curse of the Pharaohs is more of the same, then, but the key here is how different it feels. This thread is archived. save hide report. When you consider that the “real world” map the expansion is based on is also pretty big there’s a lot to explore and soak up here. I loved each one of them (and enjoyed the Thebes overworld map, too), and as far as Ubisoft’s wild deviations from Assassin’s Creed’s historical snowglobe worlds go, this is by far my favourite. Assassin’s Creed tries to be a series about history, but over the last decade it hasn’t been afraid to get a little loose with that. Cursed Weapons in Assassin’s Creed Origins There aren’t a lot of Cursed weapons to be found in Assassin’s Creed Origins, but if you can get your hands on one, you’ll find the benefits outweigh … Your investigation of this madness soon takes you outside Thebes to another famous Egyptian locale, the Valley of the Kings, resting place of Kingdom’s great leaders. Did they shift away from the formula of the earlier games (kill someone hide on a bench or in a huddle of people with hoods). This helps the whole game feel a bit more digestible, less of a slog than the others could tend to be, especially when you were made to halt your progress to level up on sidequests (which I didn’t have to do nearly as much here). Some of the afterlife missions get a little creative depending on the theme of that world, but those are rare exceptions. If I wanted more damage, then I might as well just equip a great blade category weapon. Something which you only spoke about in the main game, but here, you get to literally run around in it, sliding through cracks between worlds that appears inside the tombs of some of Egypt’s most famous pharaohs. best. Since they’re pretty hard to come by, we’ve decided to write this guide to show you how to get cursed weapons in AC Origins. There’s plenty of water, and open expanses, and even a nice big city (Thebes) to hang out in. Assassin’s Creed Origins has a new weapons and equipment system. If you were hoping for something new from this outside the setting, I’m sorry to report that the missions you’ll be performing here are mostly the same as you’ve been performing since Origins first released. There’s some strange shit walking around, some of which you can talk to, some of which you can’t. This may be a bit of a noob question, but what is the point of cursed weapons? I like the cursed weapons, they're ok. Each afterlife world has its own theme and design, and after running around Egypt for a few dozen hours in the main game, it’s so much fun seeing such new and bizarre sights in the same universe. This! How are the gameplay mechanics? Assassin’s Creed Origins latest DLC introduces a host of new equipment. Equipped a cursed weapon and he did the same amount of damage. Without a cursed weapon he shot me with an arrow and had almost no health left. Maybe that’s the key here: if you’re going to go crazy with Assassin’s Creed, go full crazy.

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