You can only use this effect of "Cataclysmic Circumpolar Chilblainia" once per turn. You can only use each effect of "Bluebeard, the Plunder Patroll Shipwright" once per turn. During your End Phase, if you control a "Witchcrafter" monster, while this card is in your GY: You can add this card to your hand. You can only control 1 "Harr, Generaider Boss of Storms". You can only use each effect of "Witchcrafter Patronus" once per turn. If this card is sent to the GY while you control "Ancient Warriors" monsters with 2 or more different Attributes: You can place 1 "Ancient Warriors" Continuous Spell/Trap from your hand or Deck face-up on your field, except "Ancient Warriors Saga - Borrowing of Arrows". You can only activate 1 "Necroquip Prism" per turn. If your "Plunder Patroll" monster destroys an opponent's monster by battle: Draw 1 card. You can discard 1 card; send 1 Fiend monster from your Deck to the GY. If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed by battle or card effect: You can add 1 "Codebreaker Zero Day" from your Deck to your hand. Change 1 face-up Attack Position monster you control to face-down Defense Position. You can only activate 1 "Pinpoint Dash" per turn. Cannot be Normal Summoned/Set. (You can only gain this effect once per turn.) You can only use this effect of "Magical Hound" once per Duel. When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Wagon" once per turn. Buy Eternity Code at Amazon. You can only use each effect of "Nemeses Corridor" once per turn. You can only activate 1 "Resonator Command" per turn. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn. Discard 1 "Resonator" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. Each player reveals 1 face-down card from their Extra Deck. You can only use each effect of "Ancient Warriors - Deceptive Jia Wen" once per turn. When your Link Monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 banished monster; shuffle it into the Deck. Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). You can only use 1 "Madolche Promenade" effect per turn, and only once that turn. If this card is sent to the GY as Link Material: You can draw 1 card. You can only use this effect of "Red Reign" once per turn. Its Attribute becomes WATER. You can only use each effect of "Ancient Warriors Saga - Borrowing of Arrows" once per turn. You can only use this effect of "Animadorned Archosaur" once per turn. You can target 1 of your banished "Nemeses" monsters, except "Nemeses Corridor"; add it to your hand. Equip only to a "Plunder Patroll" monster. All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. Change 1 face-down Defense Position monster you control to face-up Attack Position. Each player can only Link Summon a monster once per turn while this card is face-up on the field. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. You can only use each effect of "Evil Eye Reemergence" once per turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Guts". You can only use each of the following effects of "Gouki Guts" once per turn. Eternity Code Worldwide … If this card is added from the Deck or GY to your hand by an effect of a WATER monster: You can reveal this card; look at your opponent's hand. If a face-up WATER monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then you can send 1 random card from your opponent's hand to the GY. You can only use this effect of "Union Driver" once per turn. You can target 1 of your banished monsters, except "Nemeses Umbrella"; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can target 1 of your Spellcaster monsters that is banished or in your GY; shuffle it into the Deck, and if you do, add 1 "Witchcrafter" Spell from your Deck to your hand. Cannot be destroyed by card effects. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 "Ancient Warriors" card in your GY, except "Ancient Warriors - Deceptive Jia Wen"; add it to your hand. You can only use each effect of "Deep Sea Artisan" once per turn. It gains 500 ATK, also your opponent cannot target it with card effects. This card can attack all monsters your opponent controls once each. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between. If a DARK Dragon Synchro Monster is Synchro Summoned to your field while this card is in your GY: You can add this card to your hand. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. If this card is Normal or Special Summoned: You can Special Summon 1 "Parallel eXceed" from your Deck. If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except "Animadorned Archosaur", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 "Evolution Pill" Spell, from your Deck to your hand. You can only use this effect of "Salamangreat Zebroid X" once per turn. Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. If this card is added from the Deck to your hand by the effect of an "Ancient Warriors" card: You can Special Summon it. Contact" per turn. If a "Codebreaker" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. You can only control 1 "Loptr, Shadow of the Generaider Bosses". Cannot be Normal Summoned/Set. Otherwise, send your card to the GY, and if you do, your opponent Special Summons their card. You can only use 1 "Witchcrafter Unveiling" effect per turn, and only once that turn. Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY. If they are the same type (Fusion, Synchro, Xyz, or Link), send your opponent's card to the GY, and if you do, Special Summon your card, then, if the cards have the same original Type and Attribute, your opponent loses LP equal to their revealed card's ATK. Jump to: navigation, search. Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each effect of "Scrypton" once per turn. You can only use each effect of "Gussari @Ignister" once per turn. You can only use this effect of "Machina Metalcruncher" once per turn. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. Target 1 of your "Nemeses" monsters that is banished or in your GY; Special Summon it, but if its original Level is 11 or higher, it cannot activate its effects this turn. Activate only if you control an "@Ignister" monster. Target 1 WATER Xyz Monster you control; detach 1 material from it, inflict 400 damage to your opponent for each card in your hand, and if you do, that monster gains ATK equal to the damage inflicted, until the end of this turn.

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